
Skill Combinations (Skill Chaining)
The nice thing about Luminary is that, there is a plethora of skill combinations you can run through. After a bit of practice, you'll be able to pull off a bunch of combos that will hinder your enemies greatly. The arrow indicates what skill should be used next in conjunction with the first skill mentioned. Remember, in order for your combos to work, you need to land your attacks. So if you miss, your chain will be broken and you won't be able to start the chain again until the skill has cooled down.
Combo 1: Resistance is Futile!
Mainly used to lower your enemies' resistance, works on multiple targets within range.
Combo 1A: Unsound Mind
Decreases Slash Resistance -10 points. Lasts 10 seconds.

Dead Silence Formation → Aurora Light Destruction = Unsound Mind
Combo 1B: Fear Monster
Decreases all (Elemental) resistances by -10 points. Lasts 10 seconds.

Aurora Light Destruction → Dead Silence Formation = Fear Monster
Combo 2: Any Last Words?
Mainly used to ensnare enemies from making another move, give you time to finish the enemy off.
Combo 2A: Repent
When status is inflicted, this will make the target unable to attack.
Combo 2B: Soul Bind
When this status is inflicted, this will render targets immobile.


Shadow Cross → Bursting Light = Repent
Bursting Light → Shadow Cross = Soul Bind
Combo 3: Now You See Me, Now You Don't!
Mainly used to ensnare enemies from making another move, give you time to finish the enemy off.
Combo 3A: God's Will Destruction
When status is inflicted, this will slow targets. (AKA Stun, for some reason Localization Team likes to use Slow to refer to Stunning.) Also, this will leave you in the invisibility state.
NOTE: YOU DO NOT RECEIVE ANY MULTIPLIER OF DMG IF YOU ARE HIT BY AN ATTACK THAT KNOCKS YOU OUT OF INVISIBILITY.

Gateway to Darkness → Blinding Glory = God's Will Destruction
Combo 3B: Staring into Darkness
When this status is inflicted, this will decrease the Targets' Accuracy.

Blinding Glory → Gateway to Darkness = Staring into Darkness
Combo 4: Rise into the Light, Fall into Darkness
Mainly used for self-buffing.
Combo 4A: Holy Blessing
Lasts 20 seconds and yields the following effect, increases Casting Speed by 20%, Lowers the cooldown time of Holy-Type Skills by -20%.

Light Split x10 hits = Photoaffinity Lv10 → Holy Prayer = Holy Blessing
Combo 4B: Darkness Descends
Lasts 20 seconds and yields the following effect, increases Magic Attack by 10%, Lowers the cooldown time of Dark-Type Skills by -20%.

Black Cut x10 hits = Shroud of Darkness LV10 → Dark Shadow Sacrifice
= Darkness Descends
Combo 5: Chaos Incarnate, I'm Going Super Saiyan!
Mainly used on enemies who are a bit tougher to kill. Now, there are a few important things to keep in mind. For some odd reason, you have to be close to the target enemy to be able to execute it. Another thing is, make sure you have 10 stacks of Photoaffinity and Shroud of Darkness before you use Dark Shadow Sacrifice and Holy Prayer, because once you use DSS and Holy Prayer, they are immediately removed from your buff bar. If you fail to activate Chaos Incarnate mode you have to build the stacks over again. The reason why I choose to use Dark Shadow Sacrifice before Holy Prayer is because Holy Prayer has that MP Consumption and casting 20 skill + DSS costs A LOT of mana beforehand. In my honest opinion, I feel this combo is more useful in PvE because its harder for your chains to be broken than in PvP.
Chaos Incarnate
Only able to use the skills "Total Eclipse", "Separation from Heaven and Earth" (Heaven and Earth Rift), "Dimensional Cutaway" and "End of Chaos". Greatly increases inflicted skill damages, Cast SPD +20%, Holy and Dark Resistances increased by +50%, also decreases received damages -30%.

Light Split x10 hits = Photoaffinity Lv10 + Black Cut x10 hits = Shroud of Darkness LV10 → Dark Shadow Sacrifice → Holy Prayer = Chaos Incarnate
Chaos Incarnate Moveset
Skill Name: Total Eclipse
Level Required: Level 60
Weapon Required: Rapier/Sword/Greatsword
Attribute: Dark
Cast Time: Instant
Cooldown: Instant
Area of Effect: Multiple Target, 10-Foot AOE
Effect: Magic Attack increases by x Points. Inflicts Dark Damage to enemy targets within a 10 feet radius of the caster. There's a 50% chance of receiving "Disorderly Lights and Shadows" status. The next attack will be a Holy-type attack.

Skill Name: Heaven and Earth Rift
Level Required: Level 60
Weapon Required: Rapier/Sword/Greatsword
Attribute: Dark
Cast Time: Instant
Cooldown: Instant
Area of Effect: Multiple Target, 30-Foot Circle Around Caster
Effect: Magic Attack increases by x Points. Inflicts Dark Damage to all enemy targets within 30 feet radius of the caster.

Skill Name: Dimensional Cutaway
Level Required: Level 60
Weapon Required: Rapier/Sword/Greatsword
Attribute: Teleport
Cast Time: Instant
Cooldown: Instant
Area of Effect: 20 Feet in front of Target
Effect: Instantly moves caster to a position 20 feet in front of the target. Decreases the move speed of all targets within a 10 feet radius by -50%.

Skill Name: End of Chaos
Level Required: Level 60
Weapon Required: Rapier/Sword/Greatsword
Attribute: Dark
Cast Time: Instant
Cooldown: Instant
Area of Effect: 40-Feet Radius of the Caster
Effect: Magic Attack increases by x Points. Inflicts Dark Damage upon all enemy targets within 40 feet radius of the caster. After use, removes the "Chaos Incarnate" status from the caster.
